- GuestGuest
[Instance] lvl 37 - Kromede's Trial
Sun Apr 05, 2020 9:37 pm
Kromede's Trial is a solo instance for characters of level 37 and above, added in the Assault on Balaurea expansion (Aion 2.0). This instance follows the story of Kromede, a fallen Shadow Judge, and gives insight into her tragic tale of love and betrayal. The instance is relatively straightforward, progressing through the rooms and story line to the final fight. Some unique items and buffs aid the player as they progress.
The entrance is located at Arbolu's Haven in Heiron for Elyos characters, and Camp Kistenian in Beluslan for Asmodians.
Entry Quests:
Asmodian
Elyos
- Scoring Some Bad Stigma - Perento
- Nightmare on My Street - Perento
- Nightmare in Shining Armor - Raninia
Walkthrough
In the instance players appear and play as Kromede herself, but retain their own weapon and skills.
Grand Cavern
The first area is the Grand Cavern. Work through the mobs to get to the Grave Robber's Corpse. Complete Recovering Rotan (Asmodian), or Meeting with Rotan (Elyos) to obtain Silver Blade Rotan. Use Rotan to destroy the Sealed Door and move towards the Temple Vault. Continue to kill NPCs to reach the Petrahulk Gatekeeper, who has the key to the Vault door. Enter the Temple Vault and kill Divine Hisen, who will be more challenging to kill. Pick up the Maga's Potion behind him to teleport into the Manor Dungeons. As the cutscene shows, Kromede breaks the cell door with Rotan.
Kaliga Dungeons
The guard NPCs are slightly tougher than the other monsters, so be careful with pulling them as you go. Warden Baal will patrol the area, and holds the key required to advance. Robstin is alive at this point of the story. On the right side of the pathway are a number of prison sells, where the player can kill prisoners to complete the side quest Seeking Slumber (Asmodian) or Dreams of the Dungeon (Elyos). On the left is the Torture Chamber, where Hamam the Torturer can be found. Continue to move down the corridor to the Dungeon Hall, and defeat the Manor Guard Captain in the back to get the next key. Be sure to check the Old Relic Chest to get the Explosive Bead, which is a powerful damage device.
Move back up to the corridor and head left to access Robstin's cell, who has been killed by this time. Seek revenge by killing Guard Bitin. Talk to the corpse, then move up the stairs. Open the door at the top of the stairs to get into the main Manor.
Kaliga Manor
After working your way through the corridor you will arrive in the Manor Entrance area, which has the Prophet's Tower to buff damage. Turning left, head down to appear in the Kaliga Gardens and interact with the Sleep Flower to obtain the Sapping Pollen. The Garden Fountain in the center will heal the player if interacted with. Going back into the main hall, climb the stairs and slay Shadow Executor Asusin to retrieve Maga's Potion. The player may head left to access Lady Angerr's Bedroom, where they can fight Lady Angerr, or proceed to the right to enter the Banquet Hall.
Several cooks will be patrolling the Hall, and various guards will be located near the tables. The Porgus Barbecue and Fruit Basket are both found in this area, and may be interacted with for buffs. Once again turning right, the player will now be in the Kaliga Library. The upper level provides access to the Forbidden Book Repository and holds the third and last of Kaliga's subordinates, Justicetaker Wyr. Back down at the ground level, kill Jeeves in front of the bookcase door to access the final boss room, Kaliga Treasury.
Kaliga Treasury
Originally run the pathways leading to Kaliga's subordinates would be blocked during the player's first run, leaving them with no choice but to face Kaliga the Unjust. This version uses skills that deal out significant damage. The key to defeating him is to destroy the Strength Relic to reduce incoming damage, and optionally the Mana Relic to reduce the boss' defenses. Both may respawn after some time. If the fight takes too long, Kaliga may also summon golems, which need to be killed as soon as possible. This version of the final boss had a chance to drop Kaliga's Key, which could then be used to open one of the weapon racks in the room to receive a Fabled-grade weapon of choice.
From the second run onwards , players have the option of seeking out and defeating Kaliga's subordinates. Defeating at least one of them makes the boss spawn as Shadow Judge Kaliga (Normal Mode), alongside the weakened versions of any previously defeated subordinates: Distraught Lady Angerr, Injured Justicetaker Wyr and Wounded Hamam.
Once victorious, use the Emergency Exit to leave the instance.
Permissions in this forum:
You cannot reply to topics in this forum